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September 28, 2004
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OLD_Ion Orb final. by Kraden OLD_Ion Orb final. by Kraden
Done back. Way back.
Back when I couldn't do 3D.
Beack before I'd ever used Photoshop or had any idea of what direction I wanted to go.

Done in Rhino 3D and enhanced in Paintshop. I figured out how to extrued pipes and make textures, so I did.
Then a nice bit o' dodging and shading and vouala! One Ion orb.,
My first good 3D model too :D
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:iconneko-michirure:
the pipes look real o_O but like plastic! yay! OMG *ADORES THE GLOWY THING* @O@
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:iconfazar:
Fazar Oct 11, 2004  Hobbyist Digital Artist
You learners you and using great amazing starting textures and stuff! *shakes fist*. Its cool though. I could ....kinda see how this is done with my limited knowledge of 3d modeling. Damn I need to work more on 3d modeling :(
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:iconkraden:
Kraden Oct 12, 2004  Professional Digital Artist
I can give ya Blender and Rhino when you come down if you like.
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:iconfazar:
Fazar Oct 12, 2004  Hobbyist Digital Artist
Well I got blender downloaded here at home seeming how its free, but Im not as motivated as I should be seeking out the tutorials of how to use it more so cause I dont know anything about blender......I can place a cube down and look around it and thats it :(. Anim8or I can do some little nifty things but Im not sure how limited I am with it cause its a freeware program made by one guy. Real simple to learn how to use as it has one website with most of anything you need to learn how to use and all the buttons explanation.
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:iconkraden:
Kraden Oct 12, 2004  Professional Digital Artist
Ah right.
Well here's some tips to get you started.

Shift will select multiple vertecies (rclick selects)
G will shift things (grab)
B will let you make a selection box.
MMB lets you tumble.
Z switches between solid and wireframe.
TAB switches between normal and edit modes.
Use the subdivide (in the edit tab [box with 4 dots on the lower menu]) to split up areas then...
delete and shift verticies.
and use F to reconstruct a face (must have 3 or 4 verts selected)
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:iconkraden:
Kraden Oct 17, 2004  Professional Digital Artist
Maybe I can snag you for lnog enough to show you how to use the program when you come over.
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:iconfazar:
Fazar Oct 16, 2004  Hobbyist Digital Artist
Woot! Thanks :D....Ill have to apply that and learn to use that when I get to use blender again...:(
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:iconsnarfevs:
snarfevs Oct 4, 2004  Hobbyist Digital Artist
Sauron's lesser known evil twin, Simon!
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:iconpizzacat:
pizzacat Sep 30, 2004  Student Digital Artist
Im envious of your 3D skills, I cant do 3D (^^) **thinks of CAD**
"Oww the pain"
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:iconkraden:
Kraden Sep 30, 2004  Professional Digital Artist
Cad..hehe! Ohh the memories.

Nah this was done in 'Rhino3D'. A cad based modeling program without the need for too much precision.

It pretty much consists of.
1). make a sphere.
2). make a cylinder, put 1\2 way into sphere
3). Copy and rotate cylinder around alot of times
4). Make a curvey lineby
a).Select line tool
b).Click start point in cap of cylinder (by tutning on 'cent' snapping)
c). Click again, and again, and again.
d). rotate line so it's the right angle
e). copy and shriink cap of cylinder
f). Tell it to make a pipe (extrude, 1curve command)
5). Repeat for all pipes.
6). make nifti texture for orb in PSP using Black BG, purple Color and Dodge tool.
7). Make nifti tecture for pipes in PSP with similar method.
8), select orb, open properties, click texture browse button thing, select texture.
9). repeat for others.
10). click render and walk away for an hour.
11). open image in PSP and use lighten tool and darken tool.

OH! LOOK! pretty orb thing.
And that's about it :D
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